Collaborators: 

3

Engine: 

Unity 3D

Assets: 

Nintendo Mario Art & Sounds

My Contribution:

  • Pitching game concept to the team and upholding game vision
  • Help to maintain a GIT Repository for version control
Level Design
  • Creating a level design and implementing it in Unity


Mario Behavior
  • Designing and Programming Mario Behavior in C# 
  •  Programming Mario Spawn Behavior in C# and balancing progressing difficulty
Luigi Power Up
  • Designing and Programming Luigi Power Up in C#

Daisy Power Up
  • Designing and Programming Daisy Power Up in C#


POW-Block Power Up
  • Designing and Programming POW-Block Power Up in C#